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Course Outline

Never take these kinds of shots:

  • Game you can't identify
  • Running game when you don't have time to check your zone-of-fire
  • "Skylined" animals on a hill where you can't check what lies beyond your target
  • Game that's clearly out of range
  • When the missed shot's angle would cause your bullet to travel its maximum trajectory and could injure others
  • Shooting at a flock, which has a higher likelihood of wounding rather than killing
  • When objects in the foreground could deflect your shot
  • Game at which another hunter is shooting
  • When a bullet is likely to ricochet off flat or hard surfaces such as rocks, water, or trees
  • Any unlikely shot, regardless of how desirable the target may be
  • Unit 6 of 10
  • Topic 6 of 9
  • Page 5 of 5